One version of Apple's technique would also use a central pool of information rather than a direct transfer. Devices could grab content from a remote server as part of the mobile-to-mobile link, and could accomplish the same through a local server or a nearby computer that hosts the content itself. Users could even create a random or semi-random effect through this method by telling the device or server on the opposite end to randomly load the device with content, similar to the way the iPod shuffle's AutoFill creates a new mix of songs through USB.
Importantly, this wireless request would also include purchases -- addressing the common request that Apple's handhelds, particularly the iPhone, be able to purchase media themselves. In cases where data is bought, a future Apple device could either earmark tracks for later download, similar to the way the Zune can flag shared songs, or else download the track directly and sync the resulting content later with a computer or another portable.
While it's currently unclear as to whether or not the patent would directly hurt Microsoft's ability to implement enhanced Wi-Fi, having been originally filed less than three months before the Zune's mid-November launch, the technology described inside explicitly greenlights not just device-to-device media library transfers and iTunes Store interaction but also general file transfers that may be useful for phones, such as contacts and user profiles.


No comments:
Post a Comment